In the Title Screen you can scroll over your save slot to see your current time.See below for recommended times, being 20-25 minutes slower than the below times is acceptable. I just did one hour straight after getting all the other Trophies but others have said it can be done in segments. PS5. Some are stationary and change the direction of their searchlight at fixed intervals. Stray Trophy Guide - All the Trophies & Achievements and how to unlock them, with guides, tips, locations and video guides. Unlocks in Chapter 10,when entering the market street with neon lights. PowerPyx, you guys are awesome! If it doesnt land in the bucket you can restart the checkpoint to retry. 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By Tom Bowen . 2.5% Ultra Rare: 36.71% Uncommon: I am Speed Complete the game in less than 2 hours. This is an optional memory that you can find in, After meeting him turn right and you will see a, This is an optional memory that you can find after the long chase along the, This chase will end as you jump into a pipe. Hop through the window to find Momo waiting for you on a raft. Says in the guide its even possible to get all collectibles during the speed run. The Speedrun time limit of 2 hours is generous when doing only main objectives (its even possible to get all collectibles in a speedrun under 2 hours when knowing the levels perfectly). Just keep the console running for one hour, no need to press any buttons for this. If thats the case for you, it can be done in Chapter 4 by sleeping next to Morusque (the robot to whom you brought the Music Sheet Collectibles). Playing on PS5. Meet the flying drone B-12 for the first time; Cat Got Your Tongue? In his way back to the surface, you will meet B-12 and the Outsiders, as you unveil misteries and achieve the Platinum!! 35. It is found at the end of that floor, jumping over some metal tubes. You can safely turn right just before its field of vision to traverse to the other side of the area. Once you get to a series of stairways and pipes, alternate the left and right sides, and know that you can duck under the some of the pipes to give the Zurks the slip. Has this issue come up for anyone else? for a full collectible video guide. Does anyone know if you need 1 hour straight for the productive day trophy, or can it be 1 hour in total over several sleeping sessions . Just keep restarting the checkpoint until you succeed. Stray - Pacifist Trophy Guide (The Sewers without Killing Zurks) STRAY // GUIDES PLAYLIST: https://www.youtube.com/playlist?list. Only the trophy for sleeping 1 hour cant be combined with the speedrun and must be done via Chapter Select butthis doesnt require active gameplay. Once you open the gate, Momo will row forward, and youll be able to jump back on his boat as he continues rowing deeper into the sewers. If you are about to die quit the application and reboot the game, or copy back your save. Do you have to finish the chapter via chapter select for the collectible to count? It can be done in 1h55min with all collectibles. Problem is, that there is a cluster of Zurk eggs in front of the switch. Stray Chapter 8 contains 3 Collectible Locations. I think it is a bug. If you get stuck anywhere for too long you can copy back the save. Welcome to the Stray Trophy Guide!Stray is a platformer/puzzle Cat Game.It has 12 Chapters total and 67 Collectibles. Press to interact with it, this will put the paper bag on your head and unlocks the trophy. Uncover an ancient mystery and discover the truth surrounding the story of the highly anticipated "cat game". In the Title Screen you can scroll over your save slot to see your current time. This is another pursuit sequence, which means running fast and hard, while constantly out-maneuvering the leaping Zurks. Leaving the pipe room behind, youll come out into a large room full of Zurk eggs all around. Game Rant. When youre ready to leave The Slums behind for good, head through the large open passage that will seal behind you, and youll find Momo waiting on a small boat to take you deep into the Sewers. First off is a slow boat ride, so just soak in the sights for a little bit. Yes. Make sure the one drone in the lobby isnt facing your way when you drop to the bottom, then run outside and the trophy should pop on your way to the Nightclub. If your Defluxor runs out of juice, youll need to evade for a short duration until you can reach the far door and drop down onto some pipes. Back up your save game when reaching this point. Go down using the AC's and then down the wooden ladder. Stray Pacifist Trophy GuideSharePlay Emailmrreign2018@gmail.com Twitter@MrReign2018Stray Playlisthttps://youtube.com/playlist?list=PLlmhCSpyDx8jy7wEdsoKQ6ZVo. This is an optional memory that you can find after leaving, Once you enter the narrow section to the left, you will see many. Slip through on the right to enter a large area with a main platform over on the left. No, its when it saves. If you pause the game when doing the speedrun does that stop the timer or does it keep going ? I browsed through all the channels many times then restarted from checkpoint and restarted the game, tried browsing again and still nothing it wont pop. As straight as the title says, you need to die, This trophy can be earned during chapter 10 ", You will be able to earn this trophy during chapter 08 ", This trophy is earned automatically at the beginning of chapter 02 ", This trophy is earned during chapter 03 ", This trophy is earned during chapter 04 ", This trophy is earned at the beginning of Chapter 10 ", This trophy is earned at the beginning of chapter 11 ", This trophy is earned once you complete the final chapter 12 ", This trophy can be earned during chapters 04 or 06, which happen both at. Explore the Sewers It's a somewhat creepy ride, but you can sit back and relax as Momo guides you through. For the memories yes, for the badges no. During dialogues smash + to skip through them quickly. Much like Dead End, The Sewers is. There will be flying drones with blue searchlights on them. You are allowed to back up your save game in PS+ Cloud or on USB (Console Settings > Saved Data and Game/App Settings > Saved Data > Console Storage). When you regain control of the cat, youll be on the defensive once more, as B-12 will be out of commission. Published Jul 27, 2022. Stray Trophy Guide: All PS5, PS4 Trophies and How to Get the Platinum. You are a lost feline in a strange world of robots. Go around it to the back and you will find a, In the center of the area, you can find a. Sewer trophy bug?? 36. See the tips in Roadmap. Trophies/Achievements: 1. Go through this door and jump onto the top shelf to find the sheet. Yes, but when I did the chapter again and it popped. Then play until you reach a checkpoint and quit. I did it again in Chapter Select afterwards and went through that section again, needing to restart about four or five times (including having to restart the very last part where you need to jump down from Clementines apartment twice), and the trophy popped the moment I got past the barrier. (opens in new tab) (opens in new tab) (opens in new tab) (opens in new tab) Our guide contains a walkthrough from which you will learn how to properly unlock passages in the sewers, how to avoid Zurks and how to optionally kill monsters. Required fields are marked *. You are also allowed to restart checkpoints if you killed a Zurk by accident. PS4. People Ive seen making good time and bee-lining objectives (no collectibles) come in at 1hr 45. 28. . Try reinstalling the game. The Sewers Memory 1: Water Filtration - Shortly after splitting up from Momo, you reach a narrow path. of the entire game from start to finish in 1:31:21: More Guides: Stray Wiki & Strategy Guide; Stray Collectible Guide; Stray Trophy Guide & Roadmap; Stray All . You must finish the chase without any of the bugs ever latching on to you. Push it and be ready for Zurks to charge in. You have roughly a 30 minute time buffer for mistakes on the speedrun. Earn all other trophies in Stray to unlock Platinum. Talk to the first humanoid robot Catwalk: Chapter 10. The trophy I am Speed requires beating the game in 2 hours or less. This article is part of a directory: Stray: Complete Guide & Walkthrough Table of contents. Go down the stairs and then jump along the pipes on the wall to the left before crossing to the other side and continue forward along the right wall - and then the pipes along the middle. After another short ride, you'll come to a large door that won't open. Making Your Way through The Sewers but this time around, you wont have that option. For I am Speed you can pause and it wont add to the timer. Keep tilting the left stick to the left and to the right at all times. Stray Trophy Guide - Full List These are all the Trophies & Achievements Missed Jump: Chapter 2. At the beginning of the chapter, once you jump onto the bed in the apartment, you will then go into another room with a big PC screen. Stray: The Sewers Walkthrough Here's our full Stray The Sewers walkthrough. Jump on the bar and then through the ceiling. Automatic story-related trophy, cant be missed. You can also quit out to the main menu at any point to stop the timer and continue later. Clementine's Mysterious Message. Learn how to complete the sewers without killing Zurks in Stray to unlock the Pacifist trophy. That is only possible with PS4 saves. I went back and replayed the Sewers to get the gold trophy for not killing any Zurks, but didn't get it when I reached the Antvillage? Hold on there, you need to login to post a comment Fortnite's Graphics Get a Huge Next-Gen Upgrade on PS5, Insomniac Raises Pulses with Unprompted Marvel's Spider-Man 2 PS5 GIF, Days Gone Director Blames Woke Reviewers, Programmers for Critical Reception, God of War Ragnarok: Best Builds for Kratos. This is an optional memory that you can find on one of the rooftops in the central area. . In Chapter 10, after bringing the Worker Jacket & Worker Helmet to the robot called Blazer (mandatory story part, unmissable), you will be carried in a box to a factory. In a large open area, hell dock over to the right in front of a large sealed gate. Youll now need to alternate running forward while evading Zurk egg clusters, and either dodging to eliminate the swarms of Zurks that are summoned to come your way. At the end of the corridor is a red laser grid, jump in the barrel in front of it and roll it through the lasers to not be zapped. When the Drone is facing away from you, jump up the railing and drop down to the AC units behind the railing. This is an optional memory that you can find on the first alley to the right as you enter Midtown. Behind you will be a smaller pipe that will lead to another B-12 Memory. You can still get everything via Chapter Select after the story. You will come across a mural painted on a city wall with a postcard on it. Finally turn around and the memory will be on the other side of it. Kill them or run through the newly open doors and across the walkway. In his way back to the surface, you will meet B-12 and the Outsiders, as you unveil misteries and achieve the Platinum!! 1st Drone when it looks left run past its right, 2nd / 3rd Drone in next room wait for the left drone to fly towards the right drone then jump across the barrels in the water behind the two drones, 4th Drone jump the box on its left to reach the switch behind it, pull switch, jump over the railing, hide behind the boxes in the middle when it looks away and run to the now open door on the left, 5th/6th Drone In the corridor with moving containers, hide behind thecontainers to stay in the shadows, they block the drones sight, 7th/8th Drone In next corridor after jumping over the barrels in water, run behind the left drone then again use the moving container to stay in the shadows to walk past the 8th Drone. it requires a total amount of time. I followed PowerPyxs video, pausing frequently to keep up, and I finished in 1:37, which included dying three times. With this guide you can expect the first playthrough to take 4-6 hours. This is an optional memory that you can find after going around the first groups of, Instead of using the moving beam, go up and straight until you reach a rooftop, the memory will be right before a, This is an optional memory that you can find after. The fewer Zurks there will be to chase you around, the more chances you have at shaking them off if they happen to stick onto you. It's a catastrophe! Cant Cat-ch Me can be done alongside No More Lives. The scratch trophy is glitched for me. Throughout the game are various places where you can press, The first opportunity to get this is in Chapter 2: Dead City, during the first Zurk Pursuit (bugs with yellow glowing eyes you must run from). To reach it you need to jump up several AC and other platforms in the narrow alley to the right of the clothes shop, as you face it. With this guide you can expect the first playthrough to take 4-6 hours.There are 67 Collectibles and 12 Chapters total. Stray Length How Long to Beat The Game? Hope that makes sense. At the end of the corridor you will be able to grab the. There you will need to find some clues that will tell you where to go next. Cant reconcile the math. There will be a bigger hole in another. If it shows the prompt to shake them off you failed! Just start your stopwatch when the game starts and pause the game for 2-3 minutes. Talk to the first humanoid robot Pretty awesome game and as always amazing trophy guide. Lost, alone and separated from family. If you dont want to deal with thison the first playthrough you can still do it via Chapter Select after the story. The game will timeout from inactive play unfortunately. New PS5, PS4 Games This Week (12th December to 18th Decem PS5 Stock: Where to Buy PlayStation 5 in December 2022, PS4 to PS5: All Games with Confirmed Free Upgrades. The 2 hour time limit is quite generous when going only for the main objectives and ignoring everything else. Chapter 4. This is an optional memory that you can find after going up the, Up the ladder, go through the hole in the fence and turn right. The Sewers; Chapter 9: Antvillage; Chapter 10: Midtown . Add a Comment. From the Title Screen start a new game in an empty save slot. Continue, up onto the walkway and left through the door. After the Speedrun you might still need the trophyProductive Day for sleeping one hour. After getting their hands on the Defluxor in Chapter 7, Stray players will finally be ready to head into the sewers in pursuit of Clementine and Zbaltazar. Watch the Dead Island 2 Showcase for exclusive new gameplay footage, showcased through an exciting cinematic live-action pulp adventure. Tread carefully to not pop them open. If you get hit just continue and come back after the speedrun via Chapter Select. Walkthrough and Story Missions. Its one of the more tricky trophies in the game. Saver is to delete the whole game its data and reinstall. Stray Chapter 4: Where to Find All Notebooks, Stray Chapter 10: Where to Find Clementine, Stray Chapter 10: How to Get Worker Jacket & Worker Helmet, God of War Ragnarok Trophy Guide & Roadmap, God of War Ragnarok Wiki & Strategy Guide, God of War Ragnarok Collectibles Guide 100% Completion, God of War Ragnarok All Favors (Side Quests). When you're ready, hop on and the chapter will begin. For more info on those, see our guide: Stray: All Collectibles Locations. When you reach a locked gate, it will be up to you to find a path forward. At the end of it you will be able to jump on the railing to collect this memory. Do not worry though, you can reload the last checkpoint as needed until you make it. In Stray the sewers are the most dangerous of places between the Slums and Midtown. Jump on the AC's and awning until you reach it. This is an easily overlooked achievement due to the variety of things you can scratch as your journey. Do this until the trophy unlocks, it has8 channels total. I hadnt noticed it the first time, when I thought it should have popped but I noticed it on my next run through when I went out the window that he was yellow. Hop off to the right and through the gate. You will identify them via a, This trophy can be earned during Chapters 4 or 6, while in. Transformers: Rise of the Beasts - Official Teaser Trailer, Dead Island 2 Showcase - Official Teaser Trailer, trophy to scratch something in every chapter, New Pokemon in Scarlet and Violet (Gen 9). Wait for the Drone to fly in the other direction and then jump up from the railing to get behind it. Meet the flying drone B-12 for the first time Cat Got Your Tongue? When you reach the other lock, you can quickly head through the unsealed door and into safety. Keep running forward until you get through the last gate to leave the Sewers behind, and B-12 will regain mobility to help deactivate a fan - which you can take to leave the Sewers behind as you reach Antvillage. Overall its a relatively simple and quick platinum that is achievable for everyone. After doing a sleeping session though I guess youd have to reach a save checkpoint for that session to register? Checkpoint restart is allowed and doesnt void the trophy so make use of it as often as needed. Once you go to the upper level, instead of turning left, go straight and under the hole in the fence. It is one of the more difficult trophies to get in the game. 84 User Favourites 19 Ratings 65,036 Views Whichever path you choose first, be ready for Zurks to start chasing you repeatedly, requiring you to both avoid the other eggs yet to hatch, and the endless stream of Zurks coming to stop you. As you reach the next floor, you will find a stationary. Powerpyx, Can you confirm on Pausing will affected the speed run time? Most frustrating trophy in the game because its so random if they hit you or not. This is an optional memory that you can gather on a shop to the right of the street leading to the. Can I just load a chapter go scratch somewhere and then leave to the main menu and go for the next or do I have to finish the whole chapter for it to count? If the time in the select a save menu is different to your watch then it doesnt. Either side of it are locks you need to hack. Climb the barrels to a higher platform to cross over to the left-hand side of the room. I have a feeling thats where I got messed up in my initial run. Youll soon enter a large and truly terrifying room, as a cutscene plays out and the Zurk attack. Learn how to complete the sewers without killing Zurks in Stray to unlock the Pacifist trophy. Heres the cat bed in Chapter 4, next to Morusque: After talking to the first humanoid robot, who is called Guardian, you can find a basketball to his right. There you find a paper bag on the floor, leaning against wooden boxes behind a red cat sign. At the end of Chapter 10 you will enter a nightclub. This chapter unsurprisingly takes you through the dangerous sewer system, which is crawling with Zurks but it's the only way to get to Zbaltazar. Make sure you stay within the cage shadow to avoid detection and move to the left side of this corridor. If you are streaming the game from PS Plus, you will need to toggle the joystick every 7-10 minutes. To unlock Stray's 'I am Speed' trophy, players need to complete the game in two hours or less, which is actually a lot easier than it may first sound. Activate the robot on the right and park it at the fence on the left, jump over the fence, pull the switch to open the fence door and activate the 2nd robot behind the fence. This is an optional memory that you can find after riding the cart all the way until it crashes. Hoping that it stops the timer while the game is paused. Chapter Details Memories: 2 Minor. Simply follow the Stray Collectible Guide. Ever hopeful that the Burnout series makes a miraculous return. Rooftops. Because it seems random how the enemies just at you, so you can get hit even while dodging, Try going side to side when you come across bigger groups of them. Utilize the gaps to jump across so the Zurks jump and miss, and be careful with your Defluxor bursts to zap them only in large groups. Its also I would say significantly harder to get the trophy when youre combining it with an all collectibles run, as having to open that door on the left in order to give the worker his keys back re-exposes you to maybe the most aggressive Sentinel to get past in the whole run. One drone patrols in front of it, when it moves to the right you can safely jump into Clementines Window. Note: For this chapter, there is the Pacifist Trophy, awarded for not using the Defluxor weapon to kill any Zurks. This step should take around 5 hours of playtime, so take your time to familiarize with everything this game has to offer before jumping to the next stage. In the same house where you pick Clementine's Notebook. Pausing the game doesnt add to the time. Unlocks in Chapter 3, aftermeeting the flying drone B-12 for the first time. Wait for it to stop for a while at the corner for you to safely pass behind him, turning left and taking the stairs up to the next floor. When you first got into the level, a robot sounded the alarm and got into an alley to the left. Chapter-specific Trophies and Story Progression Items are also included in this guide, these account for an additional 21 items. Youll have to finish the factory, then return to Clementines Apartment (Sentinel Drones will spawn there too) and then leave the Apartment Complex, the trophy will unlock at that point, before entering the Nightclub. My cat was sleeping for 6 minutes when the trophy popped for me today (I did a bunch of sleeping yesterday), Honestly the only annoying trophy is Cant Cat-ch Me. You dont have to finish the chapter, but you do have to get the next checkpoint for the autosave before going back to the main menu, Yes, you have to complete the chapter! Cutscenes cant be skipped and add to your time. A large gate at the far end has two separate locks that B-12 will have to activate, but will require you to take a long trip around to get to the other side and activate the second lock. Do you make sure it saves before you quit the chapter? This sheet will be on the front of the piano for you to take it. I noticed if you meow inside the apartment, the sentinel outside might turn yellow. Stray. It took me 26 attempts to get a run done with no hits so itll happen naturally. That chapter has a lot of collectibles, if you end up taking a little over 2h (3-5 minutes slower) you can copy back the save and replay from Chapter 10 onward without Collectibles to save 3-5min on your final time, this might be enough to get you under 2h to save anotherfull playthrough. Stray Sewers Note: There is an Achievement/Trophy for getting through this level without killing any Zurks. Comment document.getElementById("comment").setAttribute( "id", "ca7784bc1f87bb3d60de18f428705218" );document.getElementById("a84d986b66").setAttribute( "id", "comment" ); Call of Duty: Modern Warfare 2 (2022) Trophy Guide. Giving all Sheet Music to Morusque in Chapter 4 is also a major time eater, because he must finish playing one song before you can give him the next (the whole processwastesabout6 minutes). In it you will find a robot that is sweeping the floor. Use the small platforms to divide and conquer the Zurks or as a way to dodge around them, and keep moving forward quickly but carefully. Spoiler-free and for 100% Completion. You will find the memory on the far corner of this ceiling. Unlocks in Chapter 2, after leaving the sewers and entering the city outside. When you reach a crossroad, to the left is a B-12 Memory through a pipe, but it's blocked by a bunch of Zurk eggs, so watch out. Stray: Rooftops Memory Locations. Go back to that area and you will find the memory on that alley that is now available. Did any of the drone lights turn yellow? Its absolutely possible to do all collectibles in the 2h speedrun. During all these times, you can spare yourself from using the spotlight weapon if you take the long way around and avoid clusters of eggs if you can. . For this you must beat the entire story (all 12 Chapters) in 2 hours or less. Its okay if they latch on to you and you shake them off with , even if they fall into the water it doesnt count ask killing them. When you already know how to do everything it can be done in about 1h55min on a perfect run. By following this guide you will get 100% completion and all possible trophies in one playthrough. This sheet will be find in the corner between the door and the bed. After this you only need to do the 2 hour speedrun for the Platinum Trophy and sleep for 1 Hour. Run along the path and instead of turning right to start the Zurk chase, turn left and you will find it by the metallic door. Set a timer, do some chores, and circle back every now and then. Complete walkthrough for The Sewers in Stray. Hideo Kojima's ambitious post-apocalyptic epic is getting a sequel, featuring the return of Norman Reedus as Sam and Lea Seydoux as Fragile. Wow, no comments yet why not be the first? The memory will be on the right wall. After this you only have the 2 hour Speedrun left. If you want to know how we think about the game read our review for Stray. Contents Stray. The Dead Island 2 Showcase begins on December 6 at 12PM PT, 2PM ET, 8PM GMT, and 7AM AEDT. The next room is full of freaky eyes, and more Zurks will tumble in to chase you. If it bugs for anyone else here, please leave a comment! Reaching them is straightforward, but be aware that once you trigger one lock, more Zurks will arrive, so watch out as you make your way over to the second lock. Unfortunately, this is where your paths must diverge, as Momo wont be able to find his own way forward, but can at least lift the gate slightly for you to slip past. Stray is an excellent cat simulator. Once the door is open, proceed into the next horrifying room and watch the cutscene. Simply run past all of them, theres no need to kill any of them. Unlocks after Chapter 12 when finishing the story. After landing, turn left and continue along some barrels and another pipe leading to a circular rom that is heavily infected (, This is an optional memory that you can find after talking to. I am definitely doing it correctly as well. Slums - Memory one. Story Done 1:35:20 (~25 minutes to spare). At the end, and by the corner there is another patrolling. Written by residentgamer5 48 Ratings. Jump on the couch and press on the remote to switch through the channels. The first playthrough with all Collectibles should take between 4-6 hours and the Speedrun between 90 minutes 2 hours. This is an optional memory that you can find on the shop with a yellow sign, just behind the holographic robot in the center of the area. 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